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Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder-A Longitudinal Study

About the Course

This article explores craving in Internet Game Disorder among college students. Craving, as a central feature of addiction and a precursor of relapse, has been recently targeted in addiction intervention. While Internet gaming disorder (IGD), has been conceptualized as a behavioral addiction, treating it has been ineffective. This research aims to test the effectiveness and detect the active ingredients of craving behavior intervention (CBI) in mitigation of IGD among young adults.

This course is based on the article,Craving Behavior Intervention in Ameliorating College Students’ Internet Game Disorder-A Longitudinal Studyr created by Lin-Yuan Deng, PhD, et al. in 2017.

Publication Date

2017

Course Material Authors

Course Material Authors authored the material only, and were not involved in creating this CE course. They are identified here for your own evaluation of the relevancy of the material this course is based on.

Lin-Yuan Deng, PhD

Lin-Yuan Deng, PhD is part of the Faculty of Education, Beijing Normal University, Beijing, China. Lin-Yuan Deng, PhD, has worked extensively in internet gaming research and has been published in multiple journals.

Lu Liu, PhD

Lu Liu, PhD works at the Institute of Developmental Psychology, Beijing Normal University, Beijing, China. She has worked extensively in internet gaming research and has been published in multiple journals.

Course Creator

L.A. Rankin

L.A. Rankin is a social worker with experience in many different settings with a variety of clients. She has worked with dementia and Alzheimers patients, dual diagnosis MH/MR, in a battered women’s shelter, and a rape crisis center. She also has 11 years of experience as a child protective social worker, where she earned certificates in domestic abuse/family violence and substance abuse.

Recommended For

Counselors, marriage and family therapists, psychologists and social workers. This course is appropriate for all levels of knowledge.

Course Objectives:

After taking this course, you should be able to:

  1. Acknowledge craving as a significant factor in addiction, relapse and treatment.
  2. Identify the active ingredients in craving.
  3. Summarize the Craving Behavior Intervention (CBI) that the authors developed is an effective tool in the treatment of Internet Gaming Disorder (IGD).

Availability

This course is available starting Aug 28th, 2019 and expires Jan 4th, 2037

Disclosure to Learners

Disclosure of Relevant Financial Relationships

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Course Number 102503
1 CE credit hour
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  • Reading-Based Online
Exam Fee $5.97
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